At tent digital (part of tent london) last week, we showed the multitouch sphere I’ve been working on with Seeper. The sphere itself is a product by Pufferfish So we put a camera in it and some IR lighting. I wrote an interactive artwork thingy, which was basically a particle system that drove something called a Voronoi diagram.
Also, I reworked my iPhone app, thump to run on a multitouch table, with 3 separate grids, to allow 3 people to play it at once. I had some depth sensors to work out whether there was someone standing there, and for it to act accordingly.
Apologies for the blurry photos! Multitouch spheres don’t take kindly to flash photography.